Inferno [Morrowind]

Inferno [Morrowind]


 
This is my Inferno build for the Morrowind patch for PvE Content. Magicka Dragonknight is mostly damage over time with an added flavor of Massively increased damage at certain times.

Dragonknight Show full build »

5L / 1M / 1H 64M / 0H / 0S

Skills:

Destruction Fire: Main bar

  • Harness Magicka
  • Burning Ember
  • Engulfing Flames
  • Molten Whip
  • Inner Light
  • Shooting Star

This build is focuses on massive single target dots.

Destruction Fire: Buff bar

  • ReARming Trap
  • Flames of Oblivion
  • Eruption
  • Blockade of Fire
  • Molten Armaments
  • Standard of Might

 

Gear:

Champion Points:

The Apprentice

  • 64 Elemental Expert
  • 23 Elf Born

The Atronach

  • 56 Master at Arms
  • 19 Staff Expert

The Ritual

  • 48 Thaumaturge

The Tower

  • 52 Warlord

The Lover

  • 64 Arcanist
  • 64 Tenacity

The Shadow

  • 30 Tumbling

The Lady

  • 64 Elemental Defender
  • 64 Hardy
  • 44 Thick Skinned

The Steed

  • 37 Ironclad
  • 1 Spell shield
Tags:
dps

About Fear Turbo

The Last Proud Stamina Player.

21 comments

  1. Eli Reyes
    May 30th, 2017 6:02

    So im level 42 how would i go about building thjs if im a stamina dk also is the dps better and how do i change the gear

    Reply

    • Fear Turbo
      May 31st, 2017 3:05

      Until CP 160 you shouldnt worrry to much about gear and enjoy the game while leveling, once level CP160 then you can check the Combustion Build I am about to post.

      Reply

      • Eli Reyes
        June 10th, 2017 6:49

        So where do i find the combustion build?

        Reply

  2. Cory
    May 30th, 2017 15:57

    Hey Turbo, love the inferno build just wondering when you’ll be updating after the nerf to BSW

    Reply

    • Fear Turbo
      May 31st, 2017 3:06

      Yes, around this weekend. Stay tuned!

      Reply

  3. VpV
    June 6th, 2017 4:09

    Any update on the build soon? CP in particular.

    Reply

    • Fear Turbo
      June 6th, 2017 7:13

      YES! very sorry, I have been trying to grind gear for this to retest since they changed HA damage. But sadly I think I will be doing what most already are. I still want to test a HA then whip with no sustain in kit. ^_^ CP coming soon promise!

      Reply

  4. CaptainSack
    June 7th, 2017 22:16

    Hey, I’d like to know if this build is still viable. I’ve read some comments about some things being nerved but i have no clue, how bad that is at all. I am just a casual gamer who likes to play 4 man dungeons with friends. No DLC’s, no trials or anything like this. Just the normal dungeons but if possible I’d like to be good dps even in the vet mode.
    Since i am not the greatest fan of barswapping and maintaing about 2331541 Buffs at all times, I liked that build because in the video you said you just have to switch bar about every 18 seconds to maintain the most important things which is totally great for me. Looks like the first DPS build I might actually enjoy for more than 2 days.

    So in short, does this build work like it does in the video for 4 man Vet dungeons or is it to weak already?
    Thanks in advance and for the build itself of course.:)

    Reply

    • Fear Turbo
      June 8th, 2017 11:46

      Yes it is still viable, I was still getting 60k heavy attacks. I totally understand the buff timers thing! I think I am going to update this for the hardcore players and then make a different version for more casual play style and good sustain. Thank you so much for commenting! <3

      Reply

      • CaptainSack
        June 8th, 2017 19:09

        Awesome, thanks for the reply.:)
        I will totally try that build out, as good as i can.;)
        May I ask what addon you used for your Bufftimers? It’s pretty handy for that playstyle I guess.

        Reply

        • Fear Turbo
          June 24th, 2017 18:26

          Srendarr and Buff timers – search those !

          Reply

  5. wollschaaaf
    June 18th, 2017 13:54

    Hi, I am am quite new to magicka-dk theorycrafting and wanted to know when your guide gets updatet? I looked in some other guides too, but they differ a lot. Would be nice to get a updated version here too, to get more comparisons. Thanks a lot.

    Reply

    • Fear Turbo
      June 23rd, 2017 5:07

      Updated! Video coming soon! The video will contain 3 different set ups to help with sustain

      Reply

  6. Queencammy
    June 22nd, 2017 21:50

    Hi, it says 64 Mooncalf on magic dk build. Might be a mistake.

    Reply

    • Fear Turbo
      June 23rd, 2017 5:07

      Yes! Very sorry (: Changed

      Reply

  7. Wildstorm09
    June 24th, 2017 10:35

    I have a couple of questions about the build,
    1: what are the attribute points allocated
    2: is being an argonian okay ( i dont have much time to start a new character and level all the skill lines D: )
    3: what are the enchantments for the armor
    PS: Awesome build never knew mag dk could be that powerful

    Reply

    • Wildstorm09
      June 24th, 2017 10:38

      oh and also is being a vampire also fine?

      Reply

      • Fear Turbo
        June 24th, 2017 18:35

        Vampire is fine! There is also a drink that takes your vamp level down to stage 1. So if you are taking too much fire damage you can always revert it back to stage 1 with a drink buff that you can make or buy from guild traders.

        Reply

    • Fear Turbo
      June 24th, 2017 18:32

      Being a lizard would be fine for sustain and damage unless you are going for top dps

      Reply

      • Wildstorm09
        June 25th, 2017 1:12

        okay thanks and what about the attribute points and enchantments?

        Reply

  8. Wildstorm09
    June 27th, 2017 0:52

    Is silks of the sun set better than Burning spellweave set?

    Reply

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