Indrik mount evolution: a practical ESO guide

Indrik is one of ESO’s most recognisable personal flying mounts. Its large feline frame, expressive face and extensive colour options have made it a long-term favourite for collectors, role players and players who dislike running between map pins. The evolution system turns that initial purchase into visible progression: each stage changes the creature’s presentation and adds customisation options while preserving the speed and convenience that made it useful from the beginning.

That progression has three named destinations. Apollyon, associated with Greymoor’s Wings of Discord, is the first evolution. Tlaloc, the Wings of Chaos form, follows through Blackwood-era content. The Chapter 9 appearance, called Wings of Oblivion, completes the sequence. These forms share the same mount foundation rather than replacing it with three separate vehicles, and each unlocked appearance remains available to your account.

A useful way to approach the system is to separate cosmetic progression from character progression. Indrik does not gain combat abilities, change your damage or make difficult content easier. Its value lies in personal travel, gathering and the satisfaction of completing a multi-stage unlock. Completing the relevant story content also advances your main character, giving the required quests a practical purpose beyond the mount itself.

Australian players encounter the Crown Store through different currencies depending on the platform and account region. Prices may appear in Australian dollars or US dollars, with your bank handling any conversion. Physical crown gift cards sold through established Australian electronics retailers provide an AUD checkout and normally include GST. Comparing the final cost, card expiry terms and regional restrictions is sensible before making a large virtual-currency purchase.

What the evolution changes

The standard Updatium purchase provides an unbound Indrik, which can be traded or sold to another player. A separate bound version can be used by other characters on your account, including future level-45 characters, and normally carries an additional movement benefit. That distinction matters when planning the upgrade path: buying a bound mount and completing an appearance evolution are related decisions, but they are not the same purchase.

Apollyon changes the visual language of the original feline mount with a more dramatic, Discord-themed presentation. Tlaloc adds the chaos-inspired look associated with the second stage, while Wings of Oblivion provides the final chapter in the collection. As these forms are unlocked, additional colours and appearance options become available for the Indrik you already own. Reaching the last stage does not make the earlier appearances obsolete.

The practical benefits centre on fast personal flight, generous jumping and access to otherwise awkward terrain. Australian drivers keep left, but Indrik never asks you to choose a lane. It is still a solo mount rather than shared transport, so players who regularly move a full party will need a suitable group mount for that job. For personal travel between quest objectives, landmarks and gathering locations, Indrik remains one of ESO’s most practical investments.

Preparing your account and collection

The unlock journal is the most reliable source of information for every requirement. Look for the Indrik evolution entries and read them in sequence rather than following a checklist copied from an older guide. The tasks generally combine a level-45 character, story progress, research rewards, specific encounters and a Crown Store item. Some objectives require a particular difficulty, so a normal-mode victory may not satisfy the entry you are checking.

The first important extra piece is the Indrik saddle, connected to Emoril’s quest and available through the Crown Store. This is separate from buying the mount itself. Players who own only the basic Indrik still need the appropriate saddle and upgrade items. Those who already own Bound Indrik should check their journal carefully, because the available appearance and upgrade paths can differ between the bound and unbound versions.

For research rewards, follow the activities named in the journal instead of farming random drops for hours. The required items come from designated quests, encounters or repeatable content, and the journal shows which count. Group scheduling deserves attention as well. Australian players are spread across North American and European realms, so a fixed UTC meeting time works better than an informal local start time. During daylight saving, Melbourne, Sydney, Adelaide and Canberra shift while Brisbane remains on AEST, creating an extra hour of confusion for mixed-state groups.

Working through the three evolution paths

Greymoor provides the setting for Apollyon. Its journal requirements draw on the zone’s story, Indrik research rewards and relevant boss encounters, along with the required upgrade purchase. Read the objective descriptions before beginning: an introductory quest may unlock the next research task rather than complete the evolution immediately. Work through the listed content in order, and check whether the encounter requirement specifies a difficulty that your character can comfortably clear.

Blackwood-era content drives the Tlaloc stage. Apollyon must already be unlocked, after which the journal points towards further story progress, research rewards and the required encounter or achievement checks. Earlier Greymoor objectives will not automatically satisfy the new Blackwood conditions. Keep the earlier appearance as well as the newer one, since colour and saddle customisations can make an intermediate form just as appealing as the completed collection for some players.

The Chapter 9 form, Wings of Oblivion, finishes the chain. Its requirements involve the newer expansion’s content, additional Indrik research tasks and the final upgrade item. The journal may connect objectives to several activities rather than one continuous quest, making it useful to track each condition separately. Patch notes and current in-game descriptions should take priority over old forum lists, particularly when reward routes or unlock conditions have changed.

Each completed stage unlocks its appearance for your account’s Indrik instead of trapping it on the character used for the quest. That makes the system well suited to a character you enjoy playing rather than a disposable alt. Broader ESO references such as Darkflight Games guides can help with expansion context, but the journal remains authoritative for the exact unlock criteria and current Crown Store items.

Appearance, movement and upgrade value

Appearance progression and combat progression are separate investments. A faster mount cannot improve your rotation, survive a dangerous hit or reduce the requirements of a boss encounter. If most of your play sits in arenas, trials and solo fights, Fearturbo’s stamina DPS builds cover that side of character development while your mount progresses through its own requirements.

Movement bonuses should also be distinguished from appearance tiers. The saddle and bound purchase can provide useful mobility advantages, but changing Indrik’s form does not create another combat ability. If you already have Bound Indrik, that account-shared benefit can remain valuable even when an earlier appearance is your preferred cosmetic choice. If you only own the unbound version, the evolution path still delivers the core benefit of fast personal flight.

Customisation makes the long-term reward more satisfying. Each stage can introduce extra colours, saddles and appearance options, allowing the mount to match different characters or the visual style of your guild. Save preferred combinations before changing them, and treat the mount as a usable outfit rather than a display item locked in a wardrobe. Even the completed form remains useful for the ordinary journeys that fill an ESO character’s week.

Comparing the forms for different playstyles

All four appearances serve the same core function, so the choice is about visual identity and the effort already invested rather than a fundamental change in usefulness. The final appearance represents the fullest collection, while an earlier form may suit a particular character or remain a personal favourite. The differences can be summarised clearly:

Appearance Expansion connection Main change Best suited to
Original Indrik Initial Updatium release Feline silhouette with the standard colour and saddle options Players who want fast personal flight without completing the evolution chain
Apollyon Greymoor: Wings of Discord Discord-themed evolution with more dramatic detailing A fierce middle-stage look with a bolder silhouette
Tlaloc Blackwood: Wings of Chaos Chaos-themed evolution with expanded customisation choices Guild members who want a distinctive endgame appearance
Wings of Oblivion Chapter 9 Final evolution with an Oblivion-themed presentation Dedicated collectors who want the complete progression

Choice often becomes a social decision as well. Australian guilds may organise an arvo session or a weekend meet-up at a pub in Melbourne, Sydney or Perth, with each player bringing the appearance that suits them. Shared screenshots celebrate the differences between the forms, while Indrik still handles the personal travel involved in gathering and preparing for the next session.

The practical takeaway is to treat Indrik evolution as a sequence of account-wide cosmetic milestones. Each stage has its own story, research and store requirements, so completing one tier and checking the next journal entry is more dependable than following a disconnected checklist. The lasting reward is a distinctive, highly mobile mount that retains its everyday usefulness after the final colour combination has been chosen.