FeaR Turbo's Master Magicka Healer Guide for the Murkmire Patch!
This guide is for Max Champion Point players looking to complete Veteran Trials and Hardmodes. This set up is perfect for group play and focuses on Coordinated healing. To maximize you will need to use the best food, potions, race, and all gold Gear/Weapons/Enchants. The way this build will be set up for off damage while Healing with a few Support skills. You will need to coordinating with your other healing teammate for many different aspects.
Sorcerer Healers should be considers as the BEST off damage healer with utility as they offer your group a ton of different options in boss fights for single Target and Cleave encounters from their kit. They also have the best area of effect damage for Trash packs when pairing them with the scamp pet and one damage set. They have a reliable synergy that is even great for damage dealers to take. Their damage type is lightning which can apply concuss for Minor Vulnerability and Off balance with shock wall. Their weakness is their sustain. You can not rely on Dark Conversion because it is a channel and in certain trials you do not have the bar space nor ability to freely sap your stamina.
|Necklace||Infallible Mage||Jewelry||Arcane||Magicka Recovery|
|Ring 1||Infallible Mage||Jewerly||Arcane||Magicka Recovery|
|Ring 2||Infallible Mage||Jewerly||Arcane||Magicka Recovery|
|Main Hand||Asylum's Perfected||Restoration||Precise||Shock|
|Weapon 2||Jorvuld's Guidance||Lightning||Infused||Berserker|
Trials require two healers to complete. Therefore you will need to coordinate on what sets to run as a healing unit. Here is a list of notable sets for healers to consider for their group.• The Worm's Raiment
Here is a list of notable Monster sets for healers to consider for their group.• Blood Spawn