Racial Passives

All Races
Racial Passives

High Elf

High Elf

Spell Recharge: Restore 645 Magicka or Stamina, based on whichever is lowest, after activating a Class Ability. This effect can occur once every 6 seconds. Reduces damage taken by 5% while you are using an ability with a cast or channel time.

Syrabane’s Boon: Increases your Max Magicka by 2000.

Elemental Talent: Increases your Spell Damage by 258.

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Racial Passives

Argonian

Argonian

Resourceful: Increases your Max Magicka by 1000. Restore 4000 Health, Magicka, and Stamina when you drink a potion.

Argonian Resistance: Increases your Max Health by 1000 and your Disease Resistance by 2310. You are immune to the Diseased status effect.

Life Mender: Increases your Healing Done by 6%.

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Racial Passives

Wood Elf

Wood Elf

Y’ffre’s Endurance: Increases your Stamina Recovery by 258.

Resist Affliction: Increases your Max Stamina by 2000 and your Poison Resistance by 2310. You are immune to the Poisoned status effect.

Hunter’s Eye: Increases your Stealth detection radius by 3m. After you use Roll Dodge you gain 10% Movement Speed and 1500 Physical and Spell Penetration for 6 seconds.

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Racial Passives

Breton

Breton

Gift of Magnus: Increases your Max Magicka by 2000.

Spell Attunement: Gain 2310 Spell Resistance and 100 Magicka Recovery. The Spell Resistance granted by this effect will be doubled if you are afflicted with Burning, Chilled, or Concussed.

Magicka Mastery: Reduces the Magicka cost of your abilities by 7%.

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Racial Passives

Dark Elf

Dark Elf

Dynamic: Increases your Max Stamina and Magicka by 1875.

Resist Flame: Increases your Flame Resistance by 2310. You are immune to the Burning status effect.

Ruination: Increases your Weapon and Spell Damage by 258.

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Racial Passives

Imperial

Imperial

Tough: Increases your Max Health by 2000.

Imperial Mettle: Increases your Max Stamina by 2000.

Red Diamond: When you deal Direct Damage restore 333 Health, Magicka, and Stamina. This effect can occur once every 5 seconds. 3% Cost reduction of all abilities.

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Racial Passives

Khajiit

Khajiit

Robustness: Increases your Health Recovery by 100 and your Stamina and Magicka recovery by 85.

Lunar Blessings: Increases your Max Health, Magicka, and Stamina by 825.

Feline Ambush: Increases your Critical Damage and Critical Healing by 10%. Reduces your detection radius in Stealth by 3m.

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Racial Passives

Nord

Nord

Stalwart: Increases your Max Stamina by 1500. When you take damage, you gain 5 Ultimate. This effect can occur once every 10 seconds.

Resist Frost: Increases your Max Health by 1000 and your Cold Resistance by 2310. You are immune to the Chilled status effect.

Rugged: Increases your Physical and Spell Resistance by 3960.

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Racial Passives

Orc

Orc

Brawny: Increases your Max Stamina by 2000.

Unflinching: Increases your Max Health by 1000 and when you deal damage with a weapon ability you restore 600 Health This effect can occur once every 4 seconds.

Swift Warrior: Increases your Weapon Damage by 258. Reduces the cost of your Sprint ability by 12% and increases your Movement Speed while Sprinting by 10%.

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Racial Passives

Redguard

Redguard

Martial Training: Reduces the cost of your Weapon abilities by 8%. Reduces the effectiveness of Snares applied to you by up to 15%.

Conditioning: Increases your Max Stamina by 2000.

Adrenaline Rush: When you deal Direct Damage, you restore 950 Stamina. This effect can occur once every 5 seconds.

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